## Blocks

For consistency all memory is allocated through a `gsl_block` structure. The structure contains two components, the size of an area of memory and a pointer to the memory. The `gsl_block` structure looks like this,

    typedef struct
    {
      size_t size;
      double * data;
    } gsl_block;

Vectors and matrices are made by slicing an underlying block. A slice is a set of elements formed from an initial offset and a combination of indices and step-sizes. In the case of a matrix the step-size for the column index represents the row-length. The step-size for a vector is known as the stride.

The functions for allocating and deallocating blocks are defined in ``gsl_block.h'`

- Block allocation
- Reading and writing blocks
- Example programs for blocks